Dungeon & Dragons – Daggerdale Xbox 360 (Atari)
My first game review!!!! And it’s D&D!!!! It was with great anticipation and excitement that I downloaded this game from Xbox Live Arcade. The tutorials are easy to follow and give you all the information you need to jump into the game and be confident that you know what you are doing. To start off you get a choice of 4 different character classes to choose from: Human Fighter, Elf Rogue, Dwarf Cleric or Halfling Mage. You then do the usual of spending points on skills and powers then we go to the intro and the story behind the game….
Unfortunately this is where my enthusiasm for the game started to wane. The opening is all done in still pictures rather than motion picture with a voice over. The story is pretty generic, the bad guy is causing trouble and you have been summoned by the princess to save the day. The game takes place over 4 different areas but it’s not a lengthy campaign. You can complete it in under 6 hours of you know what you’re doing but considering this is a downloaded game it’s not too bad. I wish I could say that it’s not all doom and gloom but I can’t. The graphics from a distance look good but when you get up close the characters and NPC’s look like lumps of clay and when you interact with a character you get a very annoying grunt to accompany the text. And while the gameplay starts off as a very promising hack and slash it quickly descends into chaos as the game goes on with enemies spawning from nowhere right in front of your character. Online isn’t much better I’m afraid with some pretty major bugs including random loading screens popping up while in the middle of a battle.
There are some saving graces though, the levels although few in number are huge and give plenty of scope for exploration and there are goodies galore to find and bad guys to kill. I wish I could something more positive about this game, I really do but it the whole game has a rushed feel to it and needs some work done to bring out its potential. Will Pywell